Rowan Stockton

E: R.Stockton06@gmail.com | T: 07951859499 | W: rowanstockton.co.uk

Results-driven Games Programmer with 4+ years of professional experience across healthcare and education sectors. Proficient in C#, Unity and C++ with a proven track record of delivering polished, client-focused products from concept to launch.

Technologies

Languages: C#, C++, Python, R, Bash

Engines: Unity (5 years), Godot

Tools: Git, GitHub Actions, Jira, Confluence, Linux

Web: 11ty, Nunjucks, HTML/CSS

Professional Experience

Games Programmer - Konglomerate Games

Aug 2021 – Feb 2026
  • Shipped multiple client-facing games and interactive applications across healthcare and education sectors, owning development from initial concept through to final polish.
  • Collaborated directly with clients to gather requirements and deliver cohesive, professional end products aligned to their goals.
  • Contributed across a multidisciplinary team spanning design, art and engineering, adapting to project needs at each stage of the pipeline.
  • Diagnosed and resolved bugs, optimised existing codebases and developed internal tools to maintain quality and hit delivery timelines.
  • Mentored third-year student teams at Abertay University, reviewing work at key milestones and providing structured feedback to support their development.

Kitchen Hand - Pizza Hut Delivery

Mar 2019 - Aug 2020
  • Maintained consistent output in a high-pressure, fast-paced kitchen environment.
  • Coordinated with team members across roles to ensure smooth service and customer satisfaction.

Education

Masters in Advanced Computer Science (M.Sc.) - Distinction

University of Strathclyde, Glasgow

Sep 2020 - Jul 2021
  • Dissertation: Developed and trained a RNN(Recurrent Neural Network) to detect glaciers using free commercial satellite data.

Bachelors in Computer Games Technology (B.Sc Hons) - First

University of Abertay, Dundee

Sep 2016 - Jul 2020
  • Dissertation: Developed an N-Body simulation with collisions and rotational dynamics. Built in C++ using a custom OpenGL renderer and physics engine, the simulation modelled an "Asteroid Belt" (N-Body Simulation) employing several optimisations.

SQA Qualifications

Cults Academy, Aberdeen

Sep 2010 - May 2016
  • 2As 1B at Advanced Highers in Maths, Physics and Computing respectively
  • 5As at Higher in Maths, English, Physics, Chemistry and Computing

Additional Experience

Transfuzer Finalist

2021

Concurrently with my Masters at Strathclyde I participated in Transfuzer. Contributed to the project as a programmer on a party game called Dungbattles.

Duke of Edinburgh

(Bronze, Silver and Gold) - 2014-2016

Completed Duke of Edinburgh Bronze, Silver, Gold awards. Achieved through hiking and camping expeditions in the Scottish Highlands and volunteering with the school's junior band.

References

Jamie Bankhead

CEO of Konglomerate Games

jamie@konglomerategames.com